For the second Action Project in Game Changers, GCE students investigated the following guiding question:

 

What game will you create?

Here’s the scenario students were challenged with:

You are a game designer. You have created a game, from concept to packaging. You have gone through rounds of playtesting to make improvements. As a final push for your game, you will create a video to send to investors and game producers. This video will show off your prototype as well as demonstrate how the game is played so they can better make their decision of whether or not to invest.

Alignment with Common Core Math & English Standards

Use probability to evaluate outcomes of decisions

CCSS.MATH.CONTENT.HSS.MD.B.5 Weigh the possible outcomes of a decision by assigning probabilities to payoff values and finding expected values.

CCSS.MATH.CONTENT.HSS.MD.B.5.A Find the expected payoff for a game of chance. For example, find the expected winnings from a state lottery ticket or a game at a fast-food restaurant.

CCSS.MATH.CONTENT.HSS.MD.B.5.B Evaluate and compare strategies on the basis of expected values. For example, compare a high-deductible versus a low-deductible automobile insurance policy using various, but reasonable, chances of having a minor or a major accident.

CCSS.MATH.CONTENT.HSS.MD.B.6 Use probabilities to make fair decisions (e.g., drawing by lots, using a random number generator).

CCSS.MATH.CONTENT.HSS.MD.B.7 Analyze decisions and strategies using probability concepts (e.g., product testing, medical testing, pulling a hockey goalie at the end of a game).

Understand and evaluate random processes underlying statistical experiments.

CCSS.MATH.CONTENT.HSS.IC.A.2 Decide if a specified model is consistent with results from a given data-generating process, e.g., using simulation. For example, a model says a spinning coin falls heads up with probability 0.5. Would a result of 5 tails in a row cause you to question the model?

Presentation of Knowledge and Ideas

CCSS.ELA-LITERACY.SL.11-12.5 Make strategic use of digital media (e.g., textual, graphical, audio, visual, and interactive elements) in presentations to enhance understanding of findings, reasoning, and evidence and to add interest.

Alignment with National Core Arts Standards

Conceiving and developing new artistic ideas and work.

Anchor Standard #1. Generate and conceptualize artistic ideas and work.
Anchor Standard #2. Organize and develop artistic ideas and work.
Anchor Standard #3. Refine and complete artistic work.

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Designing a Game

For the second Action Project in Game Changers, GCE students investigated the following guiding question:   What game will you create? Here’s the scenario students were challenged with: You are a game designer. You have created a game, from concep …


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